I’ve always been a bigger fan of the Call of Duty campaigns than I have the multiplayer modes. Maybe it’s because I’m a hermit Single-player gamer, or perhaps it’s because I like a good shooter campaign. Regardless, when I first heard of the Immortals of Aveum, which looked like Doctor Strange meets Call of Duty, I knew that I had to play it. I’m here to report play it I did and I’ve got a lot to say about this one.
Let’s dive into it.
In Immortals of Aveum, you play as Jack, a street kid in the slums of a city that is trying to use magic to make ends meet for himself and his foster siblings. The nations of the world are fighting for the control of magic and the battle spills into Jack’s turf. After some events, Jack decides to enlist and join a group called the Immortals. They are on a mission to win the war to control magic.
Immortals of Aveum is a lore-heavy sci-fi narrative that is interesting. That said the lore is so dense and delivered in a manner where it feels like we are plopped into the middle books of a series instead of the beginning. The lore’s delivery method felt forced, as opposed to making us want to know this world. Instead of showcasing interesting world-building, the game’s narrative gives you bits of the lore when it’s convenient for the plot to move forward.
Have you ever come across a game or movie and you think “That might have been better as another medium?” That’s what I thought with Immortals of Aveum. This would have been a cool anime or TV show if the show was made by HBO and not for CW.
Remember the era of games where you’d have to clear an area of enemies before moving on to the next spot where you have to clear out another area of enemies? If you look back on those longing for the good ol’ days then you’ll feel right at home with Immortals of Aveum’s campaign. Add in some easy light puzzle elements and some janky traversal swinging and jumping and you get the gist of what the gameplay is like. The game gives you a solid amount of areas to explore and a decent amount of enemy types. Most of your time will be spent dodging, shielding, and shooting down the bad guys around you.
Even though the spells in the game look different than guns they play similarly to them. The green spells emulate the effects of Uzis and Automatic Machine guns. The red spells have a shotgun effect and the blue spells mimic a sniper/battle rifle. You do have some area spells and some range attacks but they don’t feel that impactful. Besides a specific spell that breaks a specific shield, you can get by just using your basic arsenal.
The game gives the ability to upgrade your equipment, such as your gauntlet aka your guns, your rings which give various buff bonuses, and your special attacks gear. This allows you to slightly alter your build and tailor a playstyle that works best for you.
One aspect that this game has going for it is the sound effects and the soundtrack. The spells have a satisfying sound of impact to them. On the soundtrack side of things, this game features some dope trap drums that play over some music that you’d expect in a sci-fi/fantasy movie. The game’s main score is tremendous and gives you a sense of adventure.
The voice acting in the game is superb. Featuring Darren Bennett (Gran Turismo movie, Agents of Shield, Never Have I Ever) and Gina Torres (Star Wars Rebels, 9-1-1 Lone Star, and Suits) as the game’s leading characters. That’s not even including renowned actors and actresses like Stephen Brand, Yvonne Senat Jones, Lily Cowles, and Antonio Aakeel. This game has many faults (more on that in a bit), but the voice acting is for sure not one of them.
Immortals of Aveum isn’t the ugliest game I’ve ever played, but it doesn’t look great compared to what we’ve come to expect from games in 2023 visually speaking. I’ve played a ton of indie games this year that look immensely better. The cinematic cutscenes look a bit better than the gameplay, but that’s not saying much. I, unfortunately, did also run into some glitches where characters would clip out of the scene, morph into the surroundings, or forget to move their moves while talking to cutscenes.
Speaking of cutscenes the game gives you the option to restart a chapter at the beginning but doesn’t give you a way to skip the cutscenes that you’ve already encountered.
This brings me to the story. Have you ever played a game that felt way longer than it should have been? Immortals of Aveum is probably a couple of hours longer than that game. It had momentum in the first act but by the middle of Act 2 it feels like another story was added on to the game to expand the length of the game. The game has a serious villain problem. The antagonists are as bland as low-budget pizza. Most villains are just faceless men who are reminiscent of puddy men from Power Rangers or Hulking creatures that feel like they are from a different game.
Overall/Should you Play Immortals of Aveum:
I’ll say this…this feels like a game from the Xbox 360 era in a lot of wars. The way it tells a story, the gameplay, the visuals, and the graphics all feel like they would have been right at home in the Xbox 360 generation.
That said I did have fun playing this game. The magic was cool at times and the lore was intriguing. Perhaps I was thirsty for a shooter campaign, but this quenched that thirst. I do have more complaints and I continued to play this game constantly thinking I wish the aspect were better. It wasn’t great but any means, but I trudged along until I beat it, which has to say something right? Anyways if you want to play a shooter campaign where you kinda feel like your Dr. Strange if he was a teen that was locked into roughly 10 spells then you should check out Immortals of Aveum. Be warned though, this is a popcorn flick game.
Where Should Immortals of Aveum fit in your video game backlog:
Here at the ProNerd Report and on the Single Player Experience Podcast, we practice the 10 games backlog rule. In this practice, you log down 10 games, those games are gonna be your video game backlog. To be as productive as you possibly can be, we recommend that you only play three games at one time. One single player narrative game, one game that’s gonna be your chill and relaxed game, and another game that’s going to be your palate cleanser game, which is a game that you play when you’re not in the mood for your other narrative. When you complete or get tired of one game, it leaves the backlog list. Then you decide which new game is added to the list, and which game on the list advances to your active three games.
Immortals of Aveum – If you find this game in the bargain bin or a deep sale for it. Just don’t expect a ten out of ten revolutionary game. This is the equivalent to watch a movie that you know might be dumb fun aka a popcorn flick.
Contact Us/Join the Community:
If you’d like to talk to us about this Immortals of Aveum Review you can do so here:
P.s. if you want to talk to us about any game join us at our Discord:
Reviewed on Xbox Series S & X