Have a Nice Death: Another Banger Roguelike
Over here at The Single Player Experience, we always want you, the listeners, to get the most bang for your buck when trying out new games. Often we love to check out the latest indie games.
In today’s episode, our host Sebastion Mauldin, will be reviewing the indie game of the week, Have a Nice Death.
Tune in to hear a breakdown of each component of this game to get a better idea of whether this game is worth adding to your backlog list.
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what's up and welcome to the Single Player Experience Podcast. As always, I'm your host, Sebastian Malden, and in this episode I'm coming to you admitting that I have a problem. I'm addicted to the Roguelike genre, and I don't think that's gonna stop anytime soon. Rogue Legacy two vampire survivors and Hades got their hooks into me and wouldn't let me go. Now there's another game that grips me so fiercely and affects my mind with nothing but strategies on how I should do my next run, and that game is have a nice death. In this episode, I'm gonna tell you why this game grabbed me and what type of gamers should play, have a nice death, and I'm gonna do it right after the. DJ start the intro main. okay, so maybe I'm crazy or maybe I'm a gluon for punishment when it comes to rogue light games, but I can't stop smiling when I'm playing, have a NICE's death. Even when I die after coming so close to being the boss, like the security guard Brad, for instance, me and Brad got beef. I'm always eager for more. So what is, have a NICE's death? Let's dive into it. This is a gorgeous action adventure, roguelike game, and have a nice death. You play as death and after you created Hinchman to make your life super easy. They grow powerful and out of control, and now it's up to you to show them whose boss. Let's start with the game play. Have a nice death plays in a similar way to Rogue Legacy. Two, you move, attack, jump, and dodge to defeat all the enemies in your path on the way to the elevator. The elevator takes you to another level of deaf. On your way to each end level elevator, you earn bonuses like power ups and gold as you navigate through the five levels to reach the next boss. Each boss has their own over the top personality and move set. I like that. Despite defeating them, the boss fights are still entertaining enough that I don't rhyme redoing them later on. Now let's talk about the combat. The combat in this game is fast, fluid, and most importantly, addicting fun. It's very reminiscent of the gameplay in Super Smash Brothers, but with the Hades Twist to it, for example, you have special moves that you unlock and equip just like you did in Hades, but the rest of the gameplay is an action platform and that you know and probably love from the Super Smash Brothers games. One thing that I adore about this game is the large variety of weapons at your disposal. I never felt a sense of repetition due to always having a new weapon or skills to play with and master. What makes the weapon variety even better is that all the weapons feel good to use. For example, in another Roguelike game that I played recently, cold to the Lambs, some of the weapons felt really good and others felt like they. Eh, but here and have a nice death. All the weapons feel useful. And more importantly, fun. Speaking of variety, there's a large assortment of enemies that are thrown in your way as you progress through the game. So just when I felt like I thought I was getting the hang of it and kind of knew what to expect going forward, the game would introduce new levels and vastly different enemies than I encountered previously. Now, let's talk about the game's art. This is easily a front runner for the best looking indie of 2023. The art style is a newer style 2D animation with bold pops of colors, accenting each and every location. The levels, the enemies and the weapons you use have vibrant pops of colors that mix well with the mostly monochromatic environments. The game is so stylish and so striking. Like very few games that I've played in recent memory, it's very rare that I come across another indie game that can give hollow night a run for its money in the visual department. But this game is well up to that task. Now. All that said, let's talk about the soundtrack. This sound and score for this game is absolutely phenomenal. It has a spooky and gothic soundtrack that adds the right flavor to the game. It also features some catchy jazz elevator music that adds another layer of charm to the game's overall vibe. Here's another feature that I really enjoy about the game. I love that the games loading screen is a charming elevator ride that takes death to the next playable floor. It even has that smooth elevator style music that I mentioned a second ago. In this day and age, it feels almost like a taboo to have load times in your game, but thankfully it's not that long here, and the developers found a way to make that load time kind of mesh with the overall vibe of the game. Now, no game's flawless. So let's talk about these games flaws. Unfortunately, I did run into some frame rate drops when you load into a level a K, a when you get off the elevator. I did find, thankfully that the frame rates never really dropped during the actual gameplay, though, just when I loaded into each and every level that said, overall, should you play, have a nice death. I think the answer here is a definitive yes, this roguelike is an enjoyable and ultra stylist entry into the genre. While it does have a few performance issues like the framer, it drops that I mentioned. None of them overshadow the game's ultra stylish art style, the awesome gameplay and the addicting gameplay loop playing have a nice death, gave me the same sense of joy as playing Hades Vampire Survivors and Rogue Legacy Two. This is a game that's going underneath the radar and it's a shame because have a nice death should be among the hot topics in video games right now. In this show, we practice the 10 games backlog rule. In this practice, you log down 10 games, those games are gonna be your video game backlog. To be as productive as you possibly can be, we recommend that you only play three games at one time. One single player narrative game, one game that's gonna be your chill and relaxed game. And another game that's going to be your palate cleanser game, which is a game that you play when you're not in the mood for your other narrative. When you complete or get tired of one game, it leaves the backlog list. Then you decide which new game is added to the list, and which game on the list advances to your active three games. So that is the game recommendation of the week that you should consider adding to your backlog. If you want me or my community of gamers to give you feedback on your backlog list, then join us in the single Player Experience Discord server. Once you're in, feel free to share your video game backlog list our talk about good single player game experiences that you've had lately. The link to join the free single player experience Discord server is in the show notes. Thank you so much for listening to today's episode, and I hope to catch you in the next one. Peace.